Supercomputer Simulates How Humans Will ‘Brake’ During Mars Landing

Temperature distribution at mach 2.4.
Snapshot of total temperature distribution at supersonic speed of mach 2.4. Total temperature allows the team to visualize the extent of the exhaust plumes as the temperature of the plumes is much greater than that of the surrounding atmosphere. (Image: via NASA)

A NASA team uses supercomputing to evaluate a retropropulsion-powered descent to the Martian surface for a Mars landing.  The type of vehicle that will carry people to the Red Planet is shaping up to be “like a two-story house you’re trying to land on another planet. The heat shield on the front of the vehicle is just over 16 meters in diameter, and the vehicle itself, during landing, weighs tens of metric tons. It’s huge,” said Ashley Korzun, a research aerospace engineer at NASA’s Langley Research Center.

A vehicle for human exploration will weigh considerably more than the familiar, car-sized rovers like Curiosity, which have been deployed to the planetary surface by parachute. Korzun said:

NASA Phoenix Mars lander entering the Martian atmosphere and deploying its parachute.
Parachutes used for previous Mars landings will not work with a vehicle for human exploration due to the very large payload. (Image: University of Arizona via NASA / JPL-Caltech)

NASA expects humans to voyage to Mars by the mid- to late 2030s, so engineers have been at the drafting board for some time. Now, they have a promising solution in retropropulsion, or engine-powered deceleration. Korzun explained:

Led by Eric Nielsen, a senior research scientist at NASA Langley, a team of scientists and engineers, including Korzun, is using Summit, the world’s fastest supercomputer at the U.S. Department of Energy’s (DOE’s) Oak Ridge National Laboratory (ORNL), to simulate retropropulsion for landing humans on Mars.

The IBM AC922 Summit supercomputer is managed by the Oak Ridge Leadership Computing Facility, a DOE Office of Science User Facility located at ORNL. Nielsen said.

The team uses its computational fluid dynamics (CFD) code called FUN3D to model the vehicle’s Martian descent. CFD applications use large systems of equations to simulate the small-scale interactions of fluids (including gases) during flow and turbulence — in this case, to capture the aerodynamic effects created by the landing vehicle and the atmosphere. Korzun explained:

Sticking the Mars landing

NASA has already successfully deployed eight landers on Mars, including mobile science laboratories equipped with cameras, sensors, and communications devices — and researchers are familiar with the planet’s other-worldly challenges.

Phoenix lander on the surface of Mars.
NASA has already successfully deployed eight landers on Mars, including mobile science laboratories equipped with cameras, sensors, and communications devices. (Image: University of Arizona via NASA / JPL-Caltech)

The Martian atmosphere is about 100 times thinner (less dense) than Earth’s, which results in a speedy descent from orbit — about 6 to 7 minutes rather than the 35- to 40-minute reentry time for Earth. Korzun said:

During retropropulsion, the vehicle is sensitive to large variations in aerodynamic forces, which can impact engine performance and the crew’s ability to control and land the vehicle at a targeted location.

The team needs a powerful supercomputer like the 200-petaflop Summit to simulate the entire vehicle as it navigates a range of atmospheric and engine conditions.

To predict what will happen in the Martian atmosphere and how the engines should be designed and controlled for the crew’s success and safety, researchers need to investigate unsteady and turbulent flows across lengths and time scales — from centimeters to kilometers and from fractions of a second to minutes.

To accurately replicate these faraway conditions, the team must model the large dimensions of the lander and its engines, the local atmospheric conditions, and the conditions of the engines along the descent trajectory.

On Summit, the team is modeling the lander at multiple points in its 6- to 7-minute descent. To characterize the flow behaviors across speeds ranging from supersonic to subsonic, researchers run ensembles (suites of individual simulations) to resolve fluid dynamics at a resolution of up to 10 billion elements with as much as 200 terabytes of information stored per run. Nielsen said:

Celestial speed

Nielsen’s team spent several years optimizing FUN3D — a code that has advanced aerodynamic modeling for several decades — for new GPU technology using CUDA, a programming platform that serves as an intermediary between GPUs and traditional programming languages like C++. By leveraging the speed of Summit’s GPUs, Nielsen’s team reports a 35-times increase in performance per compute node.

Nielsen said:

The research team includes visualization specialists at NASA’s Ames Research Center, who take the quantitative data and transform it into an action shot of what is happening. Korzun said

As the team members continue to collect new Summit data, they are thinking about the next steps to designing a human exploration vehicle for Mars. Korzun added:

Provided by: Katie E Jones,  [Note: Materials may be edited for content and length.]

Follow us on XFacebook, or Pinterest

RECOMMENDATIONS FOR YOU